Tower Defense #4 – Levels, Experience, and Tower Selection

Whew! It’s been pretty crazy working on this tower defense so far. It’s been almost two weeks since I’ve gotten a post up here. Work has been stupid busy, along with real life and looking for an actual development job. So, here’s the progress update!

  • Towers can now be selected with the mouse. A window will pop up on the left side and show its stats.
  • Towers can change targeting priority through the tower selection window.

Things that I am working on

  • Enemy health scaling.
  • Enemy experience value.
  • Tower leveling scale.
  • Increasable tower stats.

More to come!


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