Whew! It’s been pretty crazy working on this tower defense so far. It’s been almost two weeks since I’ve gotten a post up here. Work has been stupid busy, along with real life and looking for an actual development job. So, here’s the progress update!
- Towers can now be selected with the mouse. A window will pop up on the left side and show its stats.
- Towers can change targeting priority through the tower selection window.
Things that I am working on
- Enemy health scaling.
- Enemy experience value.
- Tower leveling scale.
- Increasable tower stats.
More to come!